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Wednesday, June 2, 2010
BlackBerry Bold 9700
It is hard to resist the whole smartphone wave when everybody you know either has or is planning to buy either a BlackBerry or an iPhone.
Granted there are other smartphone platforms like Android in the market now, but at this point in time these two particular platforms still tend to dominate any discussion where smartphones are concerned.
While the BlackBerry Bold 9700 has been in the market for a few months now, this review is for those who are still sitting on the fence on which device would suit your needs better.
After using the phone for a few weeks, here are my top 10 findings of the Bold 9700 that will hopefully help you make your decision.
The outer package
Yes, aesthetics is important, especially at an age where manufacturers are touting the three "S" - slim, shiny and sleek. On a whole, the Bold 9700 is much sleeker than its predecessors. It sports a classier look with the faux-leather plastic on the back cover, soft touch paint and a chrome band that rims the outer edge of the phone, giving it an elegant finish without being too over the top.
The shiny casing at the top part of the phone is of course susceptible to scratches, but with a name like Bold, it merely defines character.
Rear view of the Bold 9700
In terms of footprint, the Bold 9700 though rigid in design is a neater package in terms of size and presentation in comparison to the first Bold installment.
It is certainly smaller and just a wee bit curvier.
But generally when it comes to the BlackBerry, it's not really the curves and design that takes precedence, but rather form and functionality.
Screen size and resolution
The second thing that you would notice with the Bold 9700 is of course the screen. There's nothing worse than a drabby and dull-looking screen.
Luckily that's not something that the Bold 9700 has to deal with. The screen is certainly noteworthy with the ability to display bright, colourful and crisp images, which is very helpful when viewing pictures or videos.
The 480 x 360-pixel resolution also ensures that images and text are sharp. However, it's a bit of a shame that such a vibrant screen is constricted within a 2.44in area, but it is nevertheless one of the most outstanding features of the phone and an improvement in the stable of BlackBerry devices to date.
Moving around optical pad
Way back when the first BlackBerry was released, navigation was limited to the jog dial on the side of the phone and then most recently there was this flirtation with a trackball.
Thankfully the Bold 9700 sports an optical trackpad, which provides much smoother navigation and makes scrolling through pages much easier in comparison to the trackball for me. If you want a comparison in terms of usability, think about the touchpad and the trackpoint which some laptops have. You get the idea?
Qwerty keypad
Qwerty keypads aren't as daunting as they seem. Especially with the raised and slightly angled keys on the Bold 9700, it makes for a much-easier texting experience.
Although it is a bit smaller than its predecessors and can get rather tiring when writing either long e-mails or messages, it is definitely much easier to pick up and use as compared to a touchscreen keypad for sure.
The keyboard lacks certain shortcuts as with previous models, but once you think of the keypad as a miniature Qwerty keyboard, it makes it a whole lot easier to use.
Multitude of uses
Thus far BlackBerry devices have been positioned as the executive companion - for mobile e-mail communication at anytime and anywhere. But ever since data plans and devices made it affordable for the masses to be always connected - the lines have suddenly blurred.
What's important here is how services like e-mail is accessed. The Blackberry Internet Service uses a proprietary push technology, whereby the service automatically retrieves e-mail as well as attachments from the mail servers and pushes it directly to the device.
The e-mail client is very simple to set up and perhaps the no-frills user interface makes reading and writing e-mail messages that much easier.
It is said that the Bold 9700 features enhanced security and tighter integration, which would definitely make the IT department (if you're using it as a business device) happy. Instead of checking individual mailboxes, messages are unified in one inbox and these are sorted according to date.
The Bold 9700 comes preloaded with applications like Documents To Go. You can activate the trial version to edit Word, Excel and PowerPoint documents on the fly. But of course if you need additional productivity applications, or any other applications for that matter, the BlackBerry Apps World is now open to Malaysian users.
You can download free applications like Facebook, Flickr and a lot more. While you're at it, you may also want to download some maps as well as the Bold 9700 comes with a full function GPS.
I can see why many may perceive the BlackBerry as an enterprise tool largely because of its no-frills, straight-to-the-point approach.
But that's all changing with attempts at making the BlackBerry a more comprehensive lifestyle device. Case in point is the media player on the Bold 9700 and of course the host of social networking applications that you can download and use without much fuss.
Of course there's the BlackBerry Messenger, which really is a simple utilitarian application that only allows you to connect to your other BlackBerry friends to chat (with unlimited characters), share files and the lot.
The best part is that it uses the data line so everything is already paid for if you want to think about it that way. In terms of applications, more specifically games, this is where the Bold 9700 pales in comparison to the iPhone.
Thanks to the iPhone's accelerometer, there are many more games that are more interactive. This coupled by the touchscreen capabilities and screen size makes the iPhone a more versatile entertainment-inclined device.
That said, there are sufficient games that you can download for the Bold 9700 via Apps World but I hope puzzle games strike your fancy because that seems to be the dominant genre.
Browsing
Here's a slight sore point for the BlackBerry, or as many claim. The default browser is not particularly outstanding, and to some downright annoying.
When you access a particular page, you basically see the page in its entirety with the text the size of a pixel.
While you can't pinch and zoom as like with the iPhone, you can move the cursor to a particular spot and zoom in. But I reckon this does not really inhibit your browsing experience and all it takes is just a little getting used to.
Camera and flash
The onboard 3.2-megapixel camera produces decent quality pictures for you to quickly upload to Facebook or to send in an e-mail. There's also an integrated flash, which is nice to have for taking pictures under low light conditions.
In short, it serves its purpose but just don't expect masterpieces from it.
Multi tasking
I have to say that multi-tasking is something that the BlackBerry is pretty good at. You are able to quickly switch between applications, and yet have it still running in the background for when you go on to read a text message or answer a call.
This is a useful feature as you need not, for example, re-login to certain applications like Skype or other instant messenger services while you move on to surfing the Web.
Connectivity and call quality
Having used both the Bold 9700 and an iPhone 3Gs, I have to say that the former has better call quality and battery life is also a little bit better.
While 3G signals are very much dependent on operator choice, in terms of usability and connectivity to cellular and wireless networks the 9700 is a total breeze with just a few clicks of a button needed.
Memory
The Bold 9700 comes with 256MB of built-in memory and that's not a lot if you compare it with the iPhone and its various models.
But the Bold has a MicroSD card slot which instantly enables you to bulk up storage space to a maximum of 32GB.
In this case, the iPhone and Bold 9700 are on par. The only drawback is that the microSD card is a little tricky to remove.
Splinter Cell: A conviction for revenge
CONVICTION is the fifth game in the long-running Splinter Cell stealth action game series and it picks up few years after the events of the last game with Sam Fisher looking for answers behind his daughter's sudden death.
Having gone rogue, Sam's now a loose canon on the run from his former employers at Third Echelon. A man with nothing to lose, Sam focuses solely on tracking down his daughter's killer as he picks up a fresh trail in Malta.
Unfortunately for Sam, things aren't so simple as he gets called back to action to resolve a major terrorist threat.
Hide or die
The main campaign takes Sam through a variety of locales but the game centres largely around the greater Washington D.C. area. There a few nicely designed outdoor missions that really show off how well integrated the levels are with the game's smart artificial intelligence (AI).
It's like playing a deadly game of hide and seek with the loser earning a bullet through the forehead.
I SEE YOU: Once detected, enemies will home in on your last known position, though you can use this to your advantage and flank them from behind.
The enemies in Conviction are definitely much smarter this time round. Though they still patrol areas in an orderly predictable fashion, the AI really shows its smarts when its alerted of your presence.
Enemies will home on your last known position, shown by a ghostly white silhouette, sweeping the area throughly. Being detected isn't necessarily a bad thing however, as you can flank enemies as they sweep an area and you can take them down slowly from the rear.
Interestingly, Conviction's AI enemies are smart enough not to walk into a dark room where you can ambush them, preferring to draw you out into the open.
A different beast
Conviction plays very differently from past Splinter Cell games. For one, the game is more action-oriented and has a faster pace, and replaces the trial and error ways of the old games with more aggressive combat.
The gameplay feels similar to last year's Batman: Arkham Asylum, where you're more of a hunter stalking your prey rather than an infiltrator. The main difference is of course, Sam has no qualms killing his foes and does so with deadly efficiency.
While there is a stronger emphasis on action and gunplay, you still need to use stealth and the element of surprise to dispatch foes.
Like in previous games, Sam is invisible to enemies under the cover of darkness, rendering the world black and white. However, enemies in the game present more of a challenge now as they carry flashlights and can see you skulking in the dark.
HUMAN SHIELD: Grab enemies from behind and use them as shields to protect yourself during a firefight.
In a way the game is like a puzzle where you've got to figure out how best to tackle a situation. But should things get rough, you can take comfort in knowing that old Sam has a few new tricks up his sleeves.
New to the game is the "Mark and Execute" feature, which lets Sam mark the enemies he sees and line them up for several quick shots when they are in view. As efficient as the move is, the system balances out by requiring Sam to kill an enemy using stealth before being able to perform another round of execution moves.
Sam's also got a pretty sizable arsenal of weapons ranging from silenced pistols to submachine guns and assault rifles at his disposal that he can upgrade using points earned by completing challenges in the game.
While it isn't as customisable as Modern Warfare 2's multiplayer mode, you can increase a weapon's damage, accuracy and number of marks it can target.
Like in the previous games, you're given some high-tech gadgetry to aid you in your fight. Series staples such as the snake cam for peeking under doors and sticky camera make a return. However the sticky remote cams have new added features such as "sounding off" to distract enemies and the ability to remotely detonate.
You'll also get to play with new toys like EMP grenades and EMP pulse generators to temporarily knock out power supplies while you sneak around enemies.
Gone however are Sam's trademark night vision goggles - instead he gets a pair of improved Sonar goggles that allow him to see in the dark and through walls to detect approaching enemies.
Two is better than one
To be honest, Conviction's campaign length doesn't feel as long as previous Splinter Cell games. On the normal difficulty setting most gamers can coast through the early parts of the game without much difficulty.
However the game's difficulty does ramp up towards the end of the game as tougher enemies in body armour hunt you down.
All in all, the game length varies between six to eight hours depending on the difficulty setting.
Once you're done playing the single-player mode, there's the multiplayer co-op mode to dive into. The co-op mode actually has a separate back story that takes place before the events in the main game.
Here you and a friend can take on the roles of Third Echelon agent Archer or Russian Voron agent Ketrel, who are working together to uncover a plot involving terrorists and missing weapons of mass destruction.
There are plenty of options to play with friends - both online over Xbox Live or offline using splitscreen or system link - so there's absolutely no excuse why you can't play with another person.
TWICE THE FUN: Partner up online or offline buddy in the game's co-op mode to fight bad guys across five different maps.
Like most games, throwing in another player into the mix multiplies the fun you have.
Though the story is shorter than the main game (clocking just over two hours), co-op mode delivers a more engaging and interesting experience where you have to work together to co-ordinate attacks and help each other out when the going gets tough.
There are three modes of play that you can tackle together with a friend: Hunter is a straight-up locate and kill mode that has you sneaking around a map killing a set number of guards on patrol. Goof up here and the guards will call in reinforcements, making the game more difficult.
Infiltration on the other hand requires players to be absolutely silent and stealthy, once you're spotted it's game over.
Finally, Last Stand serves as the game's obligatory "Horde mode" where you need to defend an EMP device from continuous waves of incoming enemies.
That said, the only competitive game type in Conviction is Face-Off where two players are thrown into one of the maps and tasked with taking down both AI controlled guards as well as each other.
Conclusion
Splinter Cell: Conviction marks an evolution for the long running stealth series, reinventing much of the game's core mechanics.
The game now flows much faster and is more exciting as the focus on combat take-downs is a stark contrast to the slow gameplay of the past. However, the delivery still isn't quite up to par with most modern games.
THIS IS GOING TO HURT: Sam will use any means necessary to get the information he needs, even if it involves breaking a few bones.
Disappointly, the game isn't too challenging for the seasoned gamer. A good half of the game will pass you by once you've learned the basic game mechanics.
By far, Conviction's co-op is where you will get the most enjoyment out of the game. Playing with a buddy and executing cool manoeuvres is much more rewarding than playing by yourself.
If you are a long time fan of the series, Conviction will be an enjoyable experience that surpasses previous games in the series. However, as a stealth game on its own, Conviction lacks the challenge of the older games.
Still it is worth a look if you are tired from playing generic first-person shooters and want a change in pace.
Pros: Faster, combat-focused action; cool Mark and Execute feature; awesome co-operative mode.
Cons: Not as challenging as past games; shorter single-player campaign.
Friday, May 21, 2010
Panasonic's 3D Full HD TV system
With the head of LG Display recently quoted as saying that flat-panel LCD prices have bottomed, the world's electronics manufacturers are looking for the next big thing to keep the coffers ticking over. With a number of companies rolling out various 3D TV technologies over the years, it’s obvious that many think that this will be the next big thing. Panasonic is one such company that has spent a lot of time and money investing in 3DTV and debuted the fruits of its labor - the world’s first 3D Full HD (3DFHD) Plasma Home Theater System - at CEATEC JAPAN 2008 in October 2008 followed by the US debut at CES 2009.
Panasonic’s 3D FHD system comprises a 103-inch Plasma HDTV and a Blu-ray Disc player that plays back Blu-ray Discs onto which 3D video (consisting of left- and right-sided 1080p Full HD images) are recorded. Full HD processing occurs on both the left- and right-sided 3D image in every single process – from recording, playback and display. A special pair of active shutter glasses that work in synchronization with the Plasma HDTV enable the viewer to experience 3D images formed with twice the volume of information as regular full HD images, and enjoy them together with high quality surround sound.
While LCD has taken the upper hand in big screen display sales Panasonic is one manufacturer which has stuck with Plasma and now hopes that persistence will pay off because Plasma is currently “the only TV capable of delivering a 3D Full HD experience due in great part to its ability to refresh at a speed which enables multiple image display without loss of resolution”, according to Panasonic’s Executive Vice President, Bob Perry.
Additionally the use of Blu-ray allowed Panasonic to overcome the previous problem of delivering true High Definition picture quality in 3D due to the lack of bandwidth in transport and the limited capacity of the storage. Previous systems also suffered from reduced vertical resolution caused by a 3D display method that divides the scanning lines between the left and right eyes, and picture quality degradation caused by pixel skipping that results from the squeezing of two (left and right) screens' worth of full HD images into one screen of data capacity for image storage and transmission.
There’s no word on a commercial release date for the system yet, but when it is made available, expect it to have a hefty price tag attached.
Friday, May 14, 2010
Future Technology2 - The Time Machine
I have a few famous inventors I would love to meet in person and the idea of messing with the time-space continuum is exciting as well.
Check out - Attention Chronic Argonauts and fellow Time Travelers
Check out - Attention Chronic Argonauts and fellow Time Travelers
Future Technology - Transporter
What kind of technology is required to scramble a person's atoms and send them for regrouping in foreign lands all in the blink of an eye? Imagine, I could work in Tokyo and sleep in Paris. Beam me up.
Check out - Quantum Teleportation or Scientists Report 'Teleported' Data
Check out - Quantum Teleportation or Scientists Report 'Teleported' Data
Free Energy
I want my energy bill to come only once, not every month. So be it solar or electro-magnetic, please make it personal and portable with batteries that keep going and going.
Check out - D.O.E. Energy Efficiency and Renewable Energy
Check out - D.O.E. Energy Efficiency and Renewable Energy
Wednesday, May 12, 2010
Regeneration: International Green Computing Design Competition
Dell’s first Regeneration: International Green Computing Design Competition encouraged designers to create a broad range of design concepts and innovations for technology products that demonstrate refreshed approaches and responsible solutions for green computing technologies. Vas Obeyesekere, IDSA, of Dallas, TX, stood out at the competition with his design of Evolve that won him a $25,000 prize. The Evolve is versatile `laptop/PC` designed to change over time and adapt to a variety of uses. It is made using material that is biodegradable, renewable and even reusable to a certain extent, battery is a LEES capacitor that does not require chemical reactions to produce energy. It has components that are modularized making it easier to upgrade individual parts minimizing waste. The Evolve also allows the user to expand the system to suit his or her own personal needs, hence reducing environmental impact, as it does not become outdated when the user needs a more sophisticated system, but can adapt accordingly.
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